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- From: magicsn@birdland.es.bawue.de (Steffen Haeuser)
- Path: eisbaer.bb.bawue.de!birdland.es.bawue.de
- Newsgroups: comp.sys.amiga.programmer
- Message-ID: <28000105748717222919@BIRDLAND>
- References: <4im2di$t20@epsilon.qmw.ac.uk>
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- Organization: Birdland BBS, Dettingen/Teck, South Germany, +49-7021-862428
- Content-Type: text/plain; charset=ISO-8859-1
- Subject: BREATHLESS LEVEL FILES ....
- Date: 20 Mar 1996 14:35:22
-
-
- MAOLIVER%LHMC.AC.UK@INTERNET wrote :
-
- >
- > Hi there, I`m currently writing a DOOM <-> Breathless Level / Graphics
- > Convertor, no longer will PC owners snub us Amiga Owners and our
- > machines. Also, think of the quantities of Doom Wads available. We will
- > not always have to wait for new Breathless updates !!
-
- But what will you do, if the DOOM level contains not rectangular walls ? The
- Breathhless engine seems not capable to do such walls...
-
- Steffen Haeuser
-